Designing a notification system
Fan-out, user preferences and the retry budget — sketched end to end before building any of it.
Fan-out, user preferences and the retry budget — sketched end to end before building any of it.
Fan-out, user preferences and the retry budget — sketched end to end before building any of it.
Fan-out, user preferences and the retry budget — sketched end to end before building any of it.
Related
What actually happens when the same message arrives twice, and the smallest set of changes that makes a consumer safe to retry.
Two words used interchangeably in meetings, and the operational difference that makes them not the same thing at all.
Not a benchmark. A comparison of the questions each one makes you answer: about ordering, replay, consumers and who owns the offset.
Next
If this note raised a question, or you would have designed it differently, I would like to hear it.
Start a conversation